Team
We are proud to introduce the team for REKOIL. We hope you can find out about all of the truly talented people making this game.
Jason Brice
Level Design, President and CEO
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Kevin Dent
Business Development Partner and Strategist
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Sjoerd “Hourences” DeJong
Art Direction, Level Design and optimization
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John Sonedecker
Level Design, Environment Artist, Effects Artist
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Yohan Riou
Level Design
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Michael Allar
Programming
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Kari Chavarria
Community Manager
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Predrag Pesic
Art Direction, Environment Artist
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Vuk Banovic
Environment Artist
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Igor Suskalo
Environment Artist
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Cordell Felix
Environment Artist
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Milan Tomic
3D Weapons Lead Artist
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Miljan Novcic
3D Weapons Artist
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Dallas Taylor
Audio Mixing/Sound Design
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Vladan Randjelovic
Lead Animator
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Bojan Spasojevic
Character AI Design
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Jaime Chavarria
Support - Lead Tester
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